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I used to be going to replace you positive people on my adventures in rolling my 17,000th EverQuest II alt for this week's Tattered Notebook, however SOE decided to drop a Fan Faire Stay date on us, which type of mucked up my nefarious plans.Why will we care about SOE Reside? Effectively, there are multiple reasons, however crucial one is that as a substitute of having to attend till October, we now get to see (and touch!) EverQuest Next in early August!This information threw me for a little bit of a loop, I don't thoughts telling you. I mean, I knew that SOE's John Smedley flat-out assured a playable EQNext demo at SOE Stay 2013. And i knew that it is in fact 2013 already, so hands-on time with what is likely to be the next great sandbox will occur inside of a calendar year. It nonetheless appeared really far off for some cause, although, I suppose because it was just three months in the past that we had been ending up SOE Stay 2012. August 1st goes to be right here before we realize it, so it is high time we begin prognosticating about EQNext, wouldn't you agree?Hopefully it goes with out saying that I'd like to see these things in addition to the usual excessive-high quality PvE questing, dungeon, raid, and development content material.Heritage questsAlthough I performed the unique EverQuest for less than a couple of month, I like love love EverQuest II's heritage traces. In a franchise that already sets the usual for MMO lore, it was a genius thought to tie the 2 video games collectively and throw EQ vets a nostalgia-drenched bone by offering up prolonged epic quests with EQ-centric merchandise rewards.More like that in EQNext, please.HousingYou understand SOE goes to place housing in EQNext, as the corporate does the function better than every other MMO developer (sorry Trion -- nice effort, though). The question is how can it ever be pretty much as good as EQII's implementation. Realistically I do not suppose it may possibly, at the least not at release. It is literally a game-inside-the-recreation that has more in frequent with Minecraft than typical MMO afterthought design, so if it takes SOE a while to fit it into EQNext's framework, I'm Ok with that. While we're dreaming, I might even be more than Ok with SOE finding a method to do EQII's housing in an open-world environment.And yes, I know, Mr. Hardcore Gamer, housing and non-combat choices are for Barbie lovers and casuals and nobody makes use of them. Apart from the tens of tens of millions of players who have made the Sims franchise the most popular within the historical past of the personal laptop.A crafter-pushed economyThis is going to be difficult for SOE to pull off, notably given the loot-drop legacy of themeparks like EQ and EQII. My definition of sandbox is constructed on an actual participant financial system, although, and considered one of my frustrations with EQII is the huge, intricate, and enjoyable crafting system that is nearly totally wasted on a sport the place a lot of the gear is mob-dropped and bind-on-equip.I do not envy the designers here as a result of in addition to the balancing challenges inherent in making and sustaining a sandbox economic system, they've additionally got to deal with the psyche of the brand new-college MMO player who doesn't need to be bothered with crafters and who desires to distant auction his gear with a minimum of effort and player interaction. At the same time, the agency has minced no words about the fact that EQNext is a player-pushed sandbox, so how it navigates this potential minefield will likely be fascinating to watch.Good guild toolsCopy EQII's guild instruments. Something less makes Jef cry. The end.Things I don't wish to seeEarlier than I knock off for the day, let me spend a couple of paragraphs on issues I don't need to see. Firstly, in-sport VOIP. Look, I realize it makes for a very good again-of-the-box (do we nonetheless have recreation bins?) bullet level, however the truth is that it is a waste of development sources even when it is shoe-horned in there by a third social gathering. PAXTON'S BLOG I imply, actually, what guild with a clue doesn't use Ventrilo, TeamSpeak, or Mumble nowadays? These are all free apps -- until you are the guild leader paying for the server, and even then it's often a lot cheaper than a traditional MMO sub -- they usually dwarf the functionality found in current in-sport solutions. In-game VOIP goes to be laggy, it's going to sound like crap, and the one individuals who would possibly use it for greater than 5 minutes are the poor saps in pickup dungeon groups.Secondly, let's not have any of that dev-generated personal story foolishness or the related voice-acting. This is a massively multiplayer sandbox, after all, and that i can think of at the least two recent AAA titles which have finished greater than enough to justify tossing these concepts onto the proverbial pile of MMO fail. I am probably preaching to the choir right here, as Smedley has given a number of interviews over the past few months that illustrate the corporate's "the gamers are the content" motto. But, nonetheless. MMORPG. Sandbox. Please don't with the only-participant savior-of-the-cosmos nonsense. Thank you.What's in a name?Whew. This is not an exhaustive record of course, and I am quite curious to see what some of you would like to see in EQNext. Relaxation assured that we'll be revisiting this topic typically as SOE ramps up to its August reveal and past.And with that, let's deliver this week's difficulty of The Tattered Notebook to an in depth. Oh, that jogs my memory! With EQNext in our near future, MJ and i are doubtless going to rename the column in some unspecified time in the future, each as a approach to freshen issues up and to better seize the spirit of the franchise going ahead. And we would love your assist! Be happy to publish your suggestions within the comments or contact us instantly through jef@massively.com or mj@massively.com.EverQuest II is so big that it takes two authors to make sense of it all! Join Jef Reahard and MJ Guthrie as they explore Norrathian nooks and crannies from the Overrealm to Timorous Deep. Running each Saturday, The Tattered Notebook is your useful resource for all things EQII and EQNext -- and catch MJ every 'EverQuest Two-sday' on Massively Tv!